The Best Beginner Classes in MapleStory v117 (and Why They Forgive Your Mistakes)
Ask ten MapleStory veterans which class a newcomer should roll and you'll get ten different answers — usually whichever one they mained back in the day. But "best" for a beginner isn't about damage ceilings or endgame boss rankings. It's about which class forgives your mistakes while you're still learning the ropes. On a Big Bang-era server like Zipangu (GMS v117.2), the roster is far wider than the classic v83 servers, and a handful of those classes are genuinely built to be gentle. Here's our honest take on the best beginner class in MapleStory v117 — and why forgiveness beats flash every single time.
What "beginner-friendly" actually means in Big Bang MapleStory
The v117 era is a lot more generous than the old fourth-job grind. Monsters give cleaner EXP, skills arrive earlier, and mobility is baked into most classes from the start. So a forgiving class isn't the one that hits hardest — it's the one that keeps you alive and pointed in the right direction while you figure the rest out.
When we call a class beginner-friendly, we're weighing four specific things. A class that nails three of the four will carry a new player comfortably all the way to fourth job without ever feeling punishing.
Keep this checklist in mind as you read the picks below — it's the same lens we use when someone in Discord asks what to roll first.
- ▸Survivability: a deep HP pool or built-in healing, so one stray hit doesn't send you back to town.
- ▸Simple kit: two or three core attacks that clear mobs, not a ten-button rotation.
- ▸Resource comfort: it doesn't force you to chug MP potions or punish you for running dry.
- ▸Clear direction: a guided story or obvious questline so you always know where to go next.
Tip: If a class only shines after one specific fourth-job skill, it makes a fantastic second character — not your first.
Demon Slayer — the most forgiving class to main first
If we had to hand one class to someone who had never opened MapleStory before, it'd be the Demon Slayer. It plays like a Dark Knight's tankier cousin: a heavy HP bar, a satisfying weapon-and-shield feel, and wide swings that mow through packs of monsters from the very early levels.
The real magic is in the resource. Demon Slayer doesn't spend MP to attack — it uses Demon Fury, which builds back up as you keep fighting. That one design choice erases the most common new-player death: running out of MP mid-fight with your potions on cooldown. Add the life recovery woven into its kit and you get a class that quietly keeps itself alive while you learn the game around it.
It also leaves your whole account better off. Demon Slayer's link skill grants bonus HP to any future character you make, so even if you later fall for a squishier class, your first character already paid it forward.
Tip: Lead with your mobbing skill on groups, save your single-target hit for minibosses — that's basically the entire early game.
Aran — a guided story and a giant health bar
Aran is the class most likely to make a returning player grin. You start on the snowy island of Rien with a hands-on tutorial that teaches the game as you play, so there's zero "what do I press now?" paralysis in the first hour.
Mechanically, Aran swings a polearm in wide arcs that shred entire groups of monsters — crowd control is its love language. It has a combo counter that rewards you for staying aggressive, but it's forgiving by design: the combo simply recharges your power and can even recover some HP, rather than punishing you for dropping it. Pair that with a warrior's naturally huge health pool and you've got a class that's hard to kill and genuinely fun to grind.
The one trade-off is melee range, so you'll eat the occasional hit closing the gap. For most players that's a fair price for how smooth the leveling feels.
Dawn Warrior — the gentlest way to learn a warrior
Want the classic sword-swinging fantasy without a wall of skills to memorize? The Dawn Warrior — one of the Cygnus Knights — is the smoothest on-ramp to the warrior playstyle. Early on it's essentially a one- or two-button class: swing, buff, repeat.
The Cygnus Knights were designed as an approachable starter path, and it shows. Dawn Warrior is tanky, self-sufficient, and never asks you to juggle a complicated rotation while you're still learning to read a map. It's the class we point people toward when they say, "I just want something simple that doesn't die."
- ▸Great if: you love melee and want the least complexity possible.
- ▸Skip if: you want ranged safety, or you want to push one character straight to the endgame first.
Mercedes — for speed, mobility, and planning an account
Mercedes is for the player who already suspects they'll roll a few characters and wants to level smart. She dual-wields bowguns, double-jumps across maps that other classes have to walk, and clears mobs fast — leveling on Mercedes just feels quick.
She also comes with her own guided story through Ellin Forest, so you're never lost. The kicker is her link skill: it grants bonus EXP to your other characters, meaning the time you spend leveling Mercedes literally speeds up every alt you make afterward. On a 2x-EXP server, that stacks up nicely over an account.
She's a touch more button-heavy than Demon Slayer or Dawn Warrior — a couple of combo skills to weave together — so we rank her just behind them for an absolute first-timer. For anyone who's played an action game before, she's a joy from level one.
Great classes to love later — not first
A few beloved classes are better saved for your second or third character, once the basics are muscle memory. That's not a knock on them — several are the most rewarding classes in the entire game. They're just steeper to learn on.
The point isn't that these classes are weak. It's that a forgiving starter lets you learn Zipangu's maps, party quests, and boss patterns without also fighting your own kit. Master one of the gentle picks above, then bring everything you learned to whatever complex class you've been eyeing.
- ▸Bishop (Explorer Mage): incredible party support with self-heals, but squishy early and hungry for MP — much smoother once you understand positioning.
- ▸Luminous: you're constantly balancing a light-and-dark gauge for a big payoff; brilliant, but a lot to track on day one.
- ▸Phantom: steals other classes' skills for absurd flexibility — deep and expressive, and genuinely overwhelming as a first class.
- ▸Cannoneer: the exception on this list — surprisingly beginner-friendly, with solid HP and a helper monkey, and a fine first pick if none of the others grab you.
How to start smart on Zipangu
Whatever you pick, the setup here works in your favor. Zipangu runs 2x EXP with 1x meso and 1x drop — fast enough that leveling feels good, slow enough that the world stays populated and mesos actually mean something. And because there's strictly no pay-to-win and no NX for sale, your class choice comes down to what's fun, not what anyone bought.
Our honest advice: pick one of the gentle starters, don't agonize over the "perfect" choice, and lean on the community. Party quests like Kerning PQ and Ludibrium PQ are a great social way to level early, and the Discord is full of players who were sitting exactly where you are right now. You can always reroll later — the whole point is to play.
Tip: Download only from the official Zipangu site, and if your antivirus flags the unsigned launcher, add the game folder to its exclusions — that's a normal false positive, not a real problem.
Frequently Asked Questions
What's the best beginner class in MapleStory v117?
For most new players, the Demon Slayer is the best beginner class in MapleStory v117. It has a large HP pool, built-in life recovery, and it attacks using Demon Fury instead of MP — so you never run dry mid-fight and die with your potions on cooldown. Aran and Dawn Warrior are close runners-up thanks to their simple kits and high survivability.
Which class has the easiest leveling in v117?
Mercedes and Aran have some of the smoothest early leveling, thanks to fast, wide mob-clearing and built-in guided tutorials (Ellin Forest for Mercedes, Rien for Aran). Mercedes also has a double-jump for mobility and an EXP link skill that speeds up every future character on your account.
Do I need to pay to unlock good classes on Zipangu?
No. Zipangu is completely free with strictly no pay-to-win and no NX cash-shop sales. Every class — Explorers, Cygnus Knights, Aran, Mercedes, Phantom, Luminous, Demon Slayer, and Cannoneer — is available to everyone at no cost. Your power comes from playing, not paying.
Should a beginner start with a mage like Bishop?
You can, but it isn't the gentlest start. Mages are squishier early and lean heavily on MP, so classes like Bishop and Luminous are more rewarding as a second character once you're comfortable with the game. If you love magic and want an easier first step, the Blaze Wizard (a Cygnus Knight) has a simpler kit to learn on.
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