Pirate Party Quest Guide
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Pirate Party Quest Guide

The Pirate Party Quest sends a small crew aboard Lord Pirate's ship to rescue Wu Yang, the kidnapped king of the Bellflowers, and walk away with one of the game's iconic hats. This Pirate PQ guide covers everything you need on Zipangu, our free MapleStory v117.2 (Big-Bang era) server: who can join, where it starts, every stage, and how to grind your fragments into the upgraded Lord Pirate Hat. If you have run other MapleStory party quests in v117, you will feel right at home here, just with fairer rates and zero pay-to-win.

What Is the Pirate PQ?

Pirate PQ is a level-70+ instanced party quest built around a single story: Lord Pirate has overrun the Bellflower herb fields, turned the flowers into hostile monsters, and dragged off their king, Wu Yang. Your job is to board his ship, fight through his crew, and free her before the ship sets sail.

On Zipangu the quest runs exactly as it should in GMS v117.2, so the mechanics described in any solid MapleStory party quest v117 reference apply here. The difference is the environment around it: 2x EXP, fair 1x meso and 1x drop rates, and a clean economy protected by our custom RustHS anti-cheat, so the rewards you earn are worth something.

Who Can Join & Where It Starts

Pirate PQ is a party effort, not a solo run. Pull together a crew before you head out, then have your party leader speak to the NPC at the Bellflower herb field to open the instance.

  • Level requirement: every member must be Level 70 or higher.
  • Party size: 3 to 6 players (the NPC will refuse a party under 3).
  • Where to start: the Bellflower herb field above Mu Lung / Herb Town. Talk to the Bellflower servant NPC there.
  • Who talks: only the party leader can start the run, and everyone must be standing on the entry map.
  • Open to all classes: Explorers, Cygnus Knights, Aran, Evan-era heroes, Mercedes, Phantom, Demon Slayer, Luminous, and Cannoneer are all welcome.
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Tip: Balance your party. A mix of a tanky bruiser, ranged DPS, and at least one mobber clears the emblem and box stages far faster, and 20 minutes goes quickly.

The Objective & Time Limit

Once inside, you have a 20-minute timer to finish the whole run. The goal is simple to state and harder to do under pressure: punch through the sealed portals on the pirate ship, shut the door the pirate reinforcements pour through, and defeat Lord Pirate to rescue Wu Yang.

Lord Pirate has magically sealed the portal to the next area three times over, so you cannot simply walk past. Every seal is broken by feeding the NPC the right number of emblems your party collects from the pirates. Keep the whole crew together, focus the spawns, and do not let stragglers wander, the clock does not stop for anyone.

Stage-by-Stage Walkthrough

The run flows through several connected maps on the ship. Here is the order of business:

  • Clear the deck & boxes: at the start map, wipe the monsters and inspect the boxes scattered around the deck to flush out pirates hiding in them. Clear all of them to open the way forward.
  • Break the first seal: defeat the rushing pirates and collect Mark of the Rookie Pirate emblems (you need a stack of around 20). Hand them to the NPC to disarm the seal.
  • Push deeper: repeat the emblem-and-seal pattern as the pirates get tougher with each sealed portal.
  • Find the Old Metal Key: pirate reinforcements are endless until you close their door. Defeat pirates to find the Old Metal Key, then shut the door to stop the flow.
  • Beat Lord Pirate: in the final room, take down Lord Pirate himself. When he falls, Wu Yang is freed and the quest completes.
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Tip: Assign one person to handle NPC turn-ins while the rest keep killing. Dead time spent walking back and forth to the seal NPC is the most common reason parties miss the timer.

Rewards: The Lord Pirate Hat

Clearing Pirate PQ pays out a solid EXP chunk that scales with your level, which on Zipangu is doubled by our 2x EXP rate, a meaningful push in the 70s. The headline prize, though, is the Lord Pirate Hat line. You do not get a finished hat from a single clear; you collect Lord Pirate Hat Fragments across many runs and trade them to the crafting NPC.

The hat comes in tiers, and each upgrade consumes your previous hat plus more fragments. Be aware that upgrading resets any potential rolled on the hat, so cube and star-force it only after you have the final tier you want.

  • Common Lord Pirate Hat: turn in roughly 100 Hat Fragments.
  • Average (upgraded) Lord Pirate Hat: one Common hat plus a larger fragment stack.
  • Acceptable (top-tier) Lord Pirate Hat: one Average hat plus a much larger fragment stack (around 1,000).
  • Bonus EXP on every successful rescue of Wu Yang.

Tips, Builds & Common Mistakes

Pirate PQ rewards efficiency over raw damage. A few habits separate clean clears from timer-outs:

  • Bring mobbing, not just single-target: the emblem stages spawn waves, so AoE clears them faster than burst.
  • Hold position at choke points so the pirate waves walk into your damage instead of scattering.
  • Don't leave the party mid-run: leaving the party warps you out of the instance and can strand your crew.
  • Class note: any v117 class works, but classes with strong line-clear (mages, Aran, Demon Slayer, Cannoneer) shine on the emblem maps. For job builds, prioritize your core mobbing skill first, then survivability, then your single-target line for the Lord Pirate fight.
  • Stock fragments: treat the hat as a long-term grind, run Pirate PQ repeatedly to bank Hat Fragments toward the upgraded tiers.
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Tip: Forming parties is easiest in our community, find a crew in the Zipangu Discord before you queue: https://discord.com/invite/M4Up4kM

Play Pirate PQ on Zipangu

Pirate PQ is one of the better mid-level party quests in v117, and it sits alongside the rest of our rotation, Kerning PQ, Ludibrium PQ, Orbis PQ, Monster Carnival, and Romeo & Juliet PQ, plus the boss climb through Zakum, Horntail, Pink Bean, and the Black Mage storyline.

Zipangu is a free MapleStory v117.2 server with fair rates, a player-driven meso economy, and strictly no pay-to-win. Download the client, roll a character, hit Level 70, and bring a crew to rescue Wu Yang. Your Lord Pirate Hat is waiting.

Frequently Asked Questions

What level do you need for Pirate PQ in v117?

Every party member must be at least Level 70, and you need a party of 3 to 6 players. The party leader starts the run by talking to the Bellflower NPC at the herb field above Mu Lung / Herb Town.

How do you get the Lord Pirate Hat on Zipangu?

You don't get the finished hat from one clear. Run Pirate PQ to collect Lord Pirate Hat Fragments, then trade them to the crafting NPC: roughly 100 fragments for the Common hat, then your existing hat plus more fragments to upgrade to the Average and Acceptable tiers. Note that upgrading resets the hat's potential, so cube it last.

How long does Pirate PQ take?

Each instance has a 20-minute timer. A coordinated party clears the box stage, breaks the sealed portals with pirate emblems, finds the Old Metal Key to close the door, and defeats Lord Pirate well inside that window.

Can I solo Pirate PQ?

No. The entry NPC requires a party of at least 3 players all on the entry map, so you'll need a crew. The fastest way to find one on Zipangu is the Discord at https://discord.com/invite/M4Up4kM.

Ready to play? Download Zipangu v117 free and start your adventure.

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